// Called once at startup void onStart(int rendererID){ setWindowSize(800, 600); // Set window size int axis = newAxisModel(3.0, 3.0, 3.0); // Create axis model mountModel(axis, rendererID); // Attach to renderer int box = newBoxModel(1.0, 1.0, 1.0); // Create box model setModelColor(box, 0, 0, 255, 255); // Set color rotXModel(box, 1.0); // Rotate moveModel(box, 0.5, 1.0, 1.5); // Translate mountModel(box, rendererID); // Attach to renderer }